“Nopia – The Next Rovio comes from Satakunta!
Nopia’s story begins in 1984, when Teemu Erämaa was only 2 years old and Nopia was founded as a totally different kind of business. Teemu bought Nopia in 2005 from […]
Botteja develops chatbots for industrial needs – Case RecruitmentChatbot
Botteja Oy was founded by Harri Messo in 2018. Harri Messo previously served as a digital consultant for various industrial companies, where he was involved in streamlining the core processes […]
Elinar aims to gamify artificial intelligence training – motivation will lead to the production of better data for AI
Elinar, founded by Elina Juntunen and Ari Juntunen in 1994, has grown into a company of nearly 30 employees. Elinar provides artificial intelligence solutions that help companies grow their business […]
Fenomeno, a new advertising agency from Satakunta, aims to gamify website cost calculators into a new product
Fenomeno is an advertising agency founded in February 2018. The new entrepreneurial couple behind the company wants to increase the visibility of Satakunta-based companies. Meri Sjöros is in charge of […]
In the future, apDesign will enable client encounters by gamifying its website’s order form
apDesign is an innovative design company established in 1995 in Pori, Finland. Designing is a process that creates a unique opportunity to stand out. Designing visualizes a company’s strategic choices […]
Koivu Solutions Accelerates the Digitalization of Your Company
The founding members of Koivu Solutions have extensive experience in enterprise software development as well as supporting client companies in their digitalization efforts. Its founders have worked in the field […]
The ‘Gaming Meets X’ challenge – How would you revolutionise the Acute patient record system’s customer satisfaction survey with gamification?
Vitec is a Nordic software company that develops business critical software for specific niche markets. Vitec has operations in Sweden, Denmark, Norway and Finland. The Acute patient record system is […]
The ‘Gaming meets X’ gamification workshop invites you to solve a challenge using gamification or artificial intelligence
The ‘Gaming meets X’ gamification workshop invites you to solve a challenge using gamification or artificial intelligence Provide a solution for the conceptualisation of the customer satisfaction survey and NPS […]
Robotex Pori 11.10.2019 at SAMK-Campus
ROBOTEX 11.10.2019 Organizer: Robotex Finland Location: SAMK, Satakunta University of Applied Sciences Satakunnankatu 23, 28130 Pori Part of the Program 10.00- 11.00 Industry meets AI and Robotics – Why in […]
Gamecoast organised the Älypaja workshop in cooperation with Hubble
The aim of the Älypaja workshop was to provide information on artificial intelligence and to demonstrate how artificial intelligence could be utilised in the operations of small and mediumsized businesses. […]