The ‘Gaming Meets X’ challenge – How would you revolutionise the Acute patient record system’s customer satisfaction survey with gamification?
Vitec is a Nordic software company that develops business critical software for specific niche markets. Vitec has operations in Sweden, Denmark, Norway and Finland. The Acute patient record system is […]
The ‘Gaming meets X’ gamification workshop invites you to solve a challenge using gamification or artificial intelligence
The ‘Gaming meets X’ gamification workshop invites you to solve a challenge using gamification or artificial intelligence Provide a solution for the conceptualisation of the customer satisfaction survey and NPS […]
Robotex Pori 11.10.2019 at SAMK-Campus
ROBOTEX 11.10.2019 Organizer: Robotex Finland Location: SAMK, Satakunta University of Applied Sciences Satakunnankatu 23, 28130 Pori Part of the Program 10.00- 11.00 Industry meets AI and Robotics – Why in […]
Gamecoast organised the Älypaja workshop in cooperation with Hubble
The aim of the Älypaja workshop was to provide information on artificial intelligence and to demonstrate how artificial intelligence could be utilised in the operations of small and mediumsized businesses. […]
Gamecoast Network partners-up with Kumppania
Gamecoast Network’s mission is to introduce gamification and the new possibilities it offers to fields such as manufacturing and services that have established procedures and processes.
Gamecoast and Porikorttelit work together to gamify the centre of Pori
The goal of Porin Kaupunkikeskusta ry is to strengthen the commercial appeal of the centre of Pori, increase the city centre’s vibrancy and customer traffic, as well as to amplify its positive image as a shopping, residence and service centre and a tourist area.
The Robocoast ecosystem has expanded with the Gamecoast network
The Gamecoast network has emerged as part of the Robocoast network, strengthening the capacity of the Robocoast ecosystem.
Satakunta – county of gamification!
Satakunta has initiated “Satakunnan pelillisyysverkosto” project (Satakunta’s gamification network), where new gamified services and products are co-created, procedures are enhanced, and practices are revised to meet the needs of the manufacture and service industries.
The advertising agency Framill as part of the Gamecoast network
The story of the advertising agency Framill began in 2010, when Santeri Kyrövaara completed hisstudies at Satakunta University of Applied Sciences.
Crazy Town has arrived in Pori
Crazy Town is a community of over 200 companies, established in Jyväskylä in 2004.